BARBORA KOZLIKOVA
Barbora is an Associate Professor at the Department of Computer Graphics and Design at the Faculty of Informatics at MU. She got her PhD degree in the field of Visualization of Protein Molecules and their Tunnels in 2011. Her research interests include namely visualization and visual analysis of biomolecules and their complexes and analysis of protein structure using computational geometry and path planning. Barbora has supervised more than 60 Master and Bachelor theses and co-supervised two successfully defended PhD theses. Barbora currently acts as the general chair of the EuroVis conference in Brno, Czech Republic, in 2018.
MARCO ROMEO
Marco Romeo es el jefe del departamento de Investigación y Desarrollo de El Ranchito, empresa española puntera en la industria de los efectos visuales. En el Ranchito ha participado en varias producciones internacionales como Game of Thrones y Lost in Space. Antes de sumarse al equipo de El Ranchito trabajó en MPC London, liderando el equipo de investigación y desarrollo de personajes para películas como The Jungle Book y Ghost in the Shell. Con un PhD en Tecnología de la Información y los Medios Audiovisuales, su interés para la investigación ha sido reconocido por medio de publicaciones en SIGGRAPH y otras conferencias internacionales.
JORGE JIMÉNEZ
Jorge Jimenez is a real-time graphics researcher at Activision Publishing, Inc. He received his PhD degree in real-time graphics from Universidad de Zaragoza (Spain) in 2012. His interests include real-time photorealistic rendering, special effects, and squeezing rendering algorithms to be practical in game environments. He has contributions in books, journals, and conferences, including the GPU Pro series, Game Developer Magazine, and the Transaction on Graphics journal. Some of his key achievements include SMAA, GTAO, the separable subsurface scattering technique, and contributing on the technology of all Call of Duty titles shipped in the current generation.
ALAN KING
Alan King is a principal software engineer at Autodesk who for nearly 20 years has participated on «Arnold»; a 3D rendering software that is widely used in animation and visual effects for television and film. Alan’s primary role is the research and development of state-of-the-art rendering technologies, several of which have seen publication at computer graphics conferences such as EGSR and SIGGRAPH. Recently, Alan along with four of his colleagues were awarded with a Scientific and Engineering Award during the 89th anual Oscars, in recognition of the impact Arnold has had on the motion pictures industry and the importance of their personal involvement in the project.
JORGE LÓPEZ
Jorge López Moreno es socio fundador y Director de Desilico Labs, creadores de tecnología de simulación mecánica y óptica de moda. Obtuvo su doctorado en Ingeniería informática bajo la supervisión de Diego Gutierrez y Erik Reinhard (U. Bristol, UK), recibiendo el Premio Extraordinario de Tesis de la Universidad de Zaragoza. Durante sus estudios, financiados por Adobe Systems, realizó más de 8 meses de estancias en la sede de Adobe Advanced Technology Labs (San Jose, California) y obtuvo tres patentes en técnicas de procesamiento de imagen y edición 3D. Tras dos años de estancia postdoctoral en INRIA (Francia), recibe en dos ocasiones la beca nacional Juan de La Cierva como investigador en la Universidad Rey Juan Carlos.